SPC-2191: "SHARKULA FACTORY"
rating: +21+x

Project #: SPC-2191

Selachian Pugnātorial Capabilities: Research into synthetic humanoid substitutes in order to feed SPC-2191 is ongoing under PROJECT VIOLET VICTUAL. The Centre is to maintain surveillance operations but is otherwise not to act against SPC-2191 or the practices within the vicinity of Sharkulagrad, Greater Transylvania. Once a proper human substitute has been created, Foundation forces are to immediately halt any and all actions by any Neo-Sharkic members and their attempts to feed SPC-2191. Then, operations are to provide these synthetic substitutes to SPC-2191 in order to create more -1 instances and to prevent any seaquakes it could form.

Project Components: SPC-2191 is a sunken temple complex located off the coast of Sharkulagrad, Greater Transylvania. The first two floors of the structure hold a close resemblance to Eastern Orthodox monasteries commonly found in the region. Due to water damage, some of the murals depicted on the walls have faded away, revealing pro-Sharkic propaganda hidden underneath. This is suspected to have been a deliberate effort to disguise the true nature of SPC-2191. The underwater caverns of SPC-2191 are not thought to have formed naturally, and while it was initially hypothesized to be one of the many sunken cities that formed during the Ceausescu era, carbon dating shows SPC-2191 was likely constructed ca. 1800 to 1500 BCE. The structure is located deep within the ocean, only being accessible via submersible and propulsion devices.

scuba.jpg

A member of MFT Psi-9 using a propulsion device during Addendum 2191.1.

SPC-2191 is inhabited by a population of deep-sea organisms designated as SPC-2191-1. Instances of SPC-2191-1 are considered genetically selachian, but have undergone several significant, seemingly fatal mutations. The body is covered in a thick layer of chitin, allowing for natural protection against most rudimentary punches.1 Their regressed eyes are covered by a layer of skin, rendering them mostly blind, but still able to react to light (universally displaying aversion to wavelengths > 75 nm).2 Further deviations from baseline Selachimorphas include especially thin, sharp dorsal fins, and bulging around their ears and electroreceptors; both are considered related to their dependency on olfactory and auditory perception.

SPC-2191-1 instances are not believed to be biologically immortal3, but have a significantly decreased rate of necrosis.

SPC-2191-2 refers to a collective of vermiform organisms; these organisms vary in size, form, and purpose, and are accordingly classified as SPC-2191-2A, SPC-2191-2B, and SPC-2191-2C. Genetic analysis of SPC-2191-2 shows close relation with fellow subgroups, their most recent common ancestors being Selachimorphas. It has been speculated that SPC-2191-2 did not naturally evolve on its own, but its true origin remains unknown.

SPC-2191-2A

An instance of SPC-2191-2A which was found after the events of Addendum 2191.1.

SPC-2191-2A superficially resembles Nudibranchia (sea slug), but whose internal structure more closely resembles Hirudinea (leeches). Each SPC-2191-1 has an SPC-2191-2A instance within their abdomen, primarily located where the stomach and large/small intestines would exist.

SPC-2191-2B is an infestation of vermiform organisms that live throughout the hollow walls of SPC-2191. SPC-2191 appears to have been constructed with a system of channels through which SPC-2191-2B travel, though it is unknown whether that was an intended feature. These thin, long organisms will enter SPC-2191-1 orifices (primarily via the mouth or rectum) but do not appear to cause harm or discomfort to their hosts. In fact, it appears that SPC-2191-1 instances cannot feel pain at all, whether that is due to a built-up immunity or lack of pain receptors. SPC-2191-2B is believed to redistribute nutrients throughout SPC-2191, extracted from any SPC-2191-1 which have recently been fed.

SPC-2191-2C is a series of tendrils originating from the inner ruins of SPC-2191. SPC-2191-1 are considered inactive while connected to SPC-2191-2C, entering a state similar to tonic immobility, and becoming motionless.

During an active state, SPC-2191-1 entities will leave SPC-2191 and aggressively hunt for living humans. A paralytic agent is employed to disable their prey, injected via venom-delivering barbs located both on their fins, and their teeth. When prey has been successfully incapacitated, SPC-2191-1 will open its mouth and widen its throat, unhinging its jaw in the process. SPC-2191-2A will then emerge from SPC-2191-1's interior throat, initiating the feeding process by latching to the victim's neck via a toothed, funnel-like sucking mouth.

An investigation has revealed that more victims and flesh given to SPC-2191 increases its production rate in making -1 instances, prompting the creation of PROJECT VIOLET VICTUAL by CICAPOCO, as the -1 instances provide a proper challenge to the SPC Foundation.

Although known to those living in the vicinity of the area, SPC-2191 was not recognized by the Centre as a deviant until May 1968, after the unexplained disappearance of several beachgoers last seen at the Strigoi Strand. Eye witness testimonies reported seeing large selachian entities in the water, which attracted the Centre's attention. An investigation led to the discovery of a 2191-1 instance, which was tagged and followed to SPC-2191.

Addendum 2191.1: Exploration Log

[Members of Marine Fighting Team Psi-9 ("Trench Gazers")4: Ψ-One, Ψ-Two, Ψ-Three, Ψ-Four, and Ψ-Five were sent in to investigate SPC-2191. Each member was equipped with proper wet suits, body cameras, and flashlights.]

Personnel Present:
Ψ-One - James Burkley
Ψ-Two - Lisa Henderson
Ψ-Three - Johansson Persson
Ψ-Four - Stephen Myers
Ψ-Five - Séan O'Leary

Foreword: The team is to explore SPC-2191, map its layout, and attempt to combat any Selachian entities inside.


Command: Ok, you're T-minus 3 minutes away from the ruins. Get ready.

Ψ-One: Roger that.

Ψ-Three: So, what do you guys think is in there? Alien sharks? Demon sharks?

Ψ-Two: My money's on demon sharks.

Ψ-Four: Man, why'd we have to deal with demon sharks?

Ψ-Five: Because that's our job, Stephen. Besides, it could be worse. Did you guys hear about that rookie in Epsilon-75 down in Barbados?

Ψ-Three: No, what happened?

Ψ-Two: Oh yeah, I heard about that. Had too many mnestics, and saw that the room was full of antimemetic sharks. The room was cleared, but the rookie went catatonic from shock. Never spoke again.

Ψ-Five: Yeah, poor guy. Hey, did you guys hear about Agent McCoy?

Ψ-Three: [laughs] Who hasn't?

Ψ-Four: …Me.

Ψ-Three: [clears throat] Oh, well Agent McCoy is in Omega-456, and he and the rest of the team had to take down some sharks. But, here's the kicker: They had legs.

Ψ-Four: No fucking way.

Ψ-Three: Yep. Well, they knocked their lights out and followed a lead on a person of interest. The POI went by the name of Polaris. The Cavalry went to their place, and you wanna know what that sick fuck had in their apartment? A fucking Blåhaj.

[The whole room boos with emphasis at the mere mention of the word Blåhaj.]

Ψ-Two: Fucking digusting.

Ψ-Three: Well, Agent McCoy walks up to the thing, looks that son of a bitch in the eye, and clocks it like he's Floyd motherfucking Mayweather!

[The whole room erupts with laughter, except for Ψ-One, who continues to stay silent.]

Ψ-Three: Hey James, why the long face?

Ψ-One: I don't see what's so funny.

Ψ-Three: [murmurs something under his breath]

Ψ-One: I'm sorry Johansson, but do you have something to say?

Ψ-Three: No, nothing…

Ψ-One: Well, in that case, allow me to say something. To all of you: This is not a game. Stay focused, stay pugilistic, and get the job done. Even a second of weakness and those sharks will tear you limb from limb.

Ψ-Two: Let me guess, you're saying it as our friend, not our captain?

[Ψ-One turns to face everyone, showing a large scar lining their face and upper torso.]

Ψ-One: No, I'm saying it from experience.

[Silence fills the room, before the speaker above whirs to life.]

Command: Alright, you're about to reach the building. Put on your wetsuits, and go out through the hatch. On your way to the hatch, grab one of the many water propulsion devices hanging on the wall. They'll help you move around faster without you having to swim much, and you can use that leftover energy to punch any sharks you see right in the kisser. Remember, the green button on the handle makes it move, so letting go of the button will cause the device to slowly come to a halt. The red one will activate the self-destruct sequence, which has a 3-second delay. We'll still be able to communicate via the coms but the walls of the building may mess with the signal. Good luck out there.

Ψ-Four: Fucking self-destruct button? Shit man, this is serious.

Ψ-Three: Do your best not to wet yourself, Stephen.

Ψ-Four: [sarcastically] Haha, very funny Johansson.

Ψ-Five: Hey, it’s called a wetsuit for a reason.

Ψ-One: Alright, let's move!

[The team puts on their suits, grabs their propulsion devices, and step outside the hatch. They are now in open water, with SPC-2191 visible ahead. The team use their propulsion devices to glide over to the wreckage.]

Ψ-One: Ok, everyone be ready for anything. We don't know what's in there, so stay alert, and get ready to defend yourself.

[The team enters SPC-2191, their suit's headlights illuminating the walls, revealing the pro-Sharkic located all over the walls.]

Ψ-Four: These sick bastards must've worshipped some kind of shark god.

Ψ-Two: Please, never say the words god and shark in the same sentence.

Command: <inaudible> -'re getting some distortion on our end. <inaudible> -ossible movement detected o- <inaudible>

Ψ-One: Command! Command, do you copy? Come in, damnit!

[Silence is heard on the recording.]

Ψ-One: Damn, looks like we're on our own.

Ψ-Four: Oh no, fuck this man! This place has some freaky vibes! I'm out of here!

[Ψ-Four turns around, and begins to head towards the direction they came from. He then goes out of view.]

Ψ-Two: Stephen, get your ass back here!

[There is zero response heard from Ψ-Four.]

Ψ-One: Forget it, Lisa. He's probably back at the sub already. Let's just keep going.

[The team continues to go further into the ruins, making visual contact with an exposed SPC-2191-2B instance.]

Ψ-Three: What the hell…

Ψ-Five: Seems to be some kind of network. They're coming from that hallway down there.

[The team begins to follow the exposed network of SPC-2191-2B down a dark hallway. The trail of SPC-2191-2B instances ends, but the group continues forward. The team stops when Ψ-One signals everyone to stop. He then puts his finger up to his mouth, and points. The headlights of the group's suits reveal several immobile SPC-2191-1 connected to SPC-2191-2C.]

Ψ-One: Everyone, move very slowly. It looks like they're asleep or something, so don't wake them up.

[A low humming sound is heard coming from behind the group. Ψ-Three turns and faces the direction, raising his fists in preparation. Instead of a shark, a water propulsion device floats towards them, with the motor on it slowly coming to a halt. A large part of the device is covered in blood.]

Ψ-Three: Is that…

Ψ-Five: Oh god, Stephen…

Ψ-Two: Oh fuck…

[Ψ-Two slowly starts swimming away from the device, accidentally bumping into one of the SPC-2191-2C tentacles, which wakes up a nearby SPC-2191-1 instance.]

Ψ-One: Lisa, behind you!

[Ψ-Two turns to see the SPC-2191-1 instance charging towards her. She immediately cracks her knuckles and puts her fists up.]

Ψ-Two: Alright, let's rumble spooky!

[Ψ-Two throws a left hook at the shark, which connects, but it does not react. The shark then bites Ψ-Two's arm clean off, causing her to scream in pain, and the surrounding water to turn red. The shark then takes another bite, this time out of her side, which seems to paralyze her. The shark then opens its jaw, showing the SPC-2191-2A instance inside of it, which begins to feast upon Ψ-Two.]

Ψ-One: Everybody move! We need to leave NOW!

[The rest of the group begins to move towards the exit as fast as they can as more SPC-2191-1 instances awake and begin pursuing them. The 2191-1 instances quickly began closing the distance between them and the group, with one instance being able to bite Ψ-Five's leg, instantly paralyzing him, and his body being dragged further into the ruins.]

[While Ψ-Three continues to swim away, Ψ-One stops. Noticing this, Ψ-Three yells at Ψ-One.]

Ψ-Three: James, are you fucking crazy?! We need to go!

Ψ-One: [pauses before saying] Don't follow me.

Ψ-Three: What?

Ψ-One: I need to make sure those fucks don't get out and attack the sub, or anybody else.

Ψ-Three: I'm not fucking leaving you here!

Ψ-One: Go! That's an order!

[Ψ-One then uses his propulsion device and heads toward the SPC-2191-1 instances, before pressing the red button and closing his eyes. Almost instantly, the device explodes, killing Ψ-One and the pursuing entities. The resulting shockwave causes parts of the ruins to collapse, sealing the exit.]

The exploration log showed that an abundant number of hostile Selachian entities were located inside the building. However, the origin of these entities was unknown, and so research into the origin of SPC-2191 was approved by ORACLE.

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