A chair that's anomalously jagged. It is a wooden rocking chair with arms that are carved intricately with patterns that are pleasing to the eye. It looks extremely painful to sit upon, but when you do sit upon it, it's the best luxury you have experienced; this is disregarding the fact you are bleeding due to the jagged areas. While sitting in the chair, you are unaware to any pain. Is this because the chair hits some nerves that kill pain receptors? Or is it because the chair is trying to give you a luxury experience? Tests have shown that no pain is received while sitting in this chair, but tests also show that all pain resumes the instant you get up.
this article is a slightly better concept, however, there's gotta be more than it just being anomalously jagged, think of stuff you can add to this to make draw the reader in, maybe the history of the chair, maybe a second anomalous effect, the article can't just end with 'it's jagged but people like sitting on it' keep working on it!
Okay thank you! I will continue to think on it. Perhaps sitting on it gives a mental disturbance that affects their dreams? Or transfers a virus that paralyzes their legs?
You really need to read Common Pitfalls and the Cliche List. You're still thinking in terms of a generic magic item; you've done nothing to try to form a narrative, evoke emotion, or otherwise create a story that will legitimately interest your reader.
Where did I say this was a magic item? And I have not developed a back story yet because I would like not to waste my time on something that will be shot down immediately.
As stated by the pitfalls guide that Aelanna linked you to earlier,
Magic items can be any of the following:
- An item that is absurdly effective at what it's supposed to do. (Such as a sword that can cut through anything or a gun that can destroy everything, often referred to as an "Over The Top" or "OTT" item.)
- An item that is absurdly ineffective at what it's supposed to do. (Also referred to as a "Reverse OTT" item.)
- Any item that consists only of an object with clearly defined activation and function, with no context or backstory.
- In general, any item whose description reads like it could have been out of a game of some sort falls into this category.
I am referring to this as a magic item as per the site usage of "generic magic item" that Zyn graciously linked above. What I'm saying is that without putting effort into putting together a cohesive narrative, you are merely guaranteeing that your idea will be shot down immediately as we don't care for items without context.
Come up with the story first, figure out what you want to tell your reader, then worry about the object. You can always mold the object to the story.
I can't really say for either, since I'm no expert in SCP writing, I'd say you should make a draft on both and have both critiqued in the drafts thread
@MackDaddy: As per the forum rules and guidelines, you really need to defer to more experienced authors or staff members in the Help forums; I appreciate that you're enthusiastic and willing to help, but it's really not a good idea to try to get your two cents in until more experienced members get around to it.
Thanks.