In addition to a few mega-popular SCPs, we put SCP-1974 in Go Home Annie and have lots of mentions, art and objects alluding to many other lesser known SCPs. We want to add some more to enrich the game and bring SCPs that deserve it into the spotlight. So don't hold back with your suggestions.
We're trying to bring out the weirdness and craziness of the whole SCP universe into the game, not put in SCPs that spawn endless zombies for you to shoot or something like that.
More about the game.
It’s not lesser-known by any means, but something involving Taboo where you have to be careful to obey Eshu protocol would be cool. An encounter with SCP-6448 where you have to stick to Cervus might also be interesting.
Thanks for the suggestions. I'm really having fun reading everyone's suggestions (from here, discord, reddit, everywhere I asked). I'll make a list of all of them sorted by "gameplay-ness" when I finish and post it here.
(Not lesser known) but a SCP-3008 game would be cool. Surviving the night in the infinite ikea while building items to combat SCP-3008-2
𝖂𝖔𝖜 𝖋𝖆𝖓𝖈𝖞 𝖑𝖊𝖙𝖙𝖊𝖗𝖘
Yeah, I thought about that one, that would work as an entirely separate game I think. A survival building game like The Forest or Rust. Something to think about for the next project though :)
is 2950 a well known scp? either way, you should put it somewhere
the accident was 12 years ago, let it go.
We got 50+ recommendations for now across twitter, fb, reddit and discord so I've got lots of relaxing reading to do before bedtime.
I think something where the player explored the pocket dimension of 106 while it always shifts into a new setting would be really cool.
Hey everyone, it's been more than a month since I asked you which SCPs would work good as gameplay elements, today I present to you the ones we decided would fit our game Go Home Annie. There's some weird stuff in there, check it out!
https://steamcommunity.com/games/1939100/announcements/detail/3338868751761893778
If you prefer a nice list here instead of reading about it on Steam:
Here is the list in no particular order. I’ve included my short and stupid descriptions of each one. Congrats if you find one you recommended and are reading this right now!
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SCP-6448 – A “deer” that is intelligent, but moves all horror-like. If they are captured and put into a facility, other Not Deers carve a tunnel to them. In the game we’ll have a destroyed SCP-R-6448 room with a blocked off tunnel carved into it, later you’ll meet the escaped “deer”, chaos shall ensue.
SCP 184 – a small object that when placed in an interior, starts enlarging the interior, creating rooms, hallways, furniture. After awhile the object creation starts going wrong with glass books and dead end hallways appearing. On the outside the exterior is unaffected. This is a chance for some crazy gameplay implementations.
SCP-3001 – a guy gets transported into a between-dimension with nothing but a tape recorder. he stays alive in it for 5 years because you don’t need food there, but you slowly disintegrate. After five years his wife manages to transport him back to our reality but he’s nothing but a bunch of blood. He records stuff on the tape recorder throughout the five years. Some of our other-dimension story beats will be brought in line with the logic of this SCP.
SCP-1507 – plastic flamingos that multiply and kill.
SCP-572 a katana that sucks, but when you hold it you think it’s awesome. People who hold it try cutting cars in half, cutting bullets etc. Mostly they get hurt.
SCP-2635 – a potato that you need to pass around organizations/individuals. If it stays somewhere for a year half the people die in that organization/establishment/house.
SCP-050 – monkey statue that stays in your room and cleans it as long as you prank your peers, if you get out-pranked the monkey appears at the other person’s room.
SCP-1915 – a guy that alters reality around him to turn it into his office. He thinks he’s at work and isn’t aware of his own abilities.
SCP-5696 – a revolver that transports you to a 1950s bar and you get to relive a short gangster story.
SCP-3521 – a pill that you swallow and 40 million bananas grow out of your stomach.
SCP-323 – wendigo skull – a skull that you put on your head. it makes you a crazy cannibal.
SCP-2950 – a folding chair kept in a locker. If you sit on it you feel good. The SCP description is intentionally false. It’s actually a thing that takes the form of whatever most people think it is. Hence the false SCP description.
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All of these will be included in the final game. I can’t tell you which ones will be used for actual gameplay and which will be just props, but I can tell you Not Deer and Enlarging Rooms Thingy will be a big part of the game for sure as they’re already integrated into the story and have working gameplay!
Don’t forget to wishlist the game, it’s the main way for us to know people are actually interested!