A maze displays choices between alternative paths, and some of the paths are dead ends. In a maze one can make mistakes. If one unwinds a maze, one gets a particular kind of tree in which certain choices are privileged in respect to others. Some alternatives end at a point where one is obliged to return backwards, whereas others generate new branches, and only one among them leads to the way out. In this kind of labyrinth, one does need an Ariadne thread; otherwise, one might spend one's life in turning around by repeating the same moves.
[…]
A maze does not need a Minotaur: it is its own Minotaur: in other words, the Minotaur is the visitor's trial-and-error process
- Umberto Eco, Semiotics and the Philosophy of Language, 1984, pp. 81.
I owe a lot of people thanks for taking a look at this, in no particular order:
Hope you enjoy, I'd love to hear how people approached this one!
(The sections attributed to the Emerald Tablet are from that, the concept attributed to Eco is from him, as cited above.)