Third Law Hub

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Latest Entries

1. Hard Machine by A Random Day
2. Ecstasy and Exorcism by A Random Day
3. Rise and Repent by A Random Day
4. The Vice Girls by A Random Day
5. Truth Is Sin by A Random Day
6. The Revelation by A Random Day
7. Loud, Lawless, and Lost by A Random Day
8. Morphine Machine by A Random Day
9. The Chosen Few by A Random Day
10. All Skippers Are Bastards by GreenWolf
11. The Greater Good, and Other Necessary Evils by GreenWolf
12. Finding A Scalpel by GreenWolf
13. Individual Efficacy by GreenWolf
14. Get Out Of Her Way by ch00bakka
15. Thunder's Fist, Solomon's Hand by GreenWolf
16. When Situations Degenerate by ch00bakka
17. Much Wisdom Is Much Grief by GreenWolf
18. An Unexpected Interview by GreenWolf
19. Minneapolis Burns by GreenWolf

"Any sufficiently advanced technology is indistinguishable from magic."

— Sir Arthur C. Clarke

"Technology is neither good nor bad; nor is it neutral."

— Melvin Kranzberg

"To every action there is always opposed an equal reaction."

— Sir Isaac Newton

Startup (1881-1939)

The early days of the paratech industry, as companies like Prometheus Labs form to capitalize on the potential of anomalous research in the wake of the Sixth Occult War. Many important discoveries are made during this period, laying the groundwork for all future paratech development. Normalcy preservation organizations begin to assume their modern forms, and the idea of the Veil — long upheld by informal consensus — is first articulated as a formal policy.

  • Preliminary Report of J. C. Randall... — In 1927, Doctor John Carver Randall led a team of experts on an expedition to explore the multiverse. They never returned. Written by GreenWolf
  • Zeitgeist — A day in the life of a ghost hitman, a space-drug smuggler, a psychic mob cleaner, and a junkie witch. Enter: the Chicago Spirit! Written by A Random Day

Bubble (1939-1992)

The Second World War, the concurrent Seventh Occult War, and the subsequent Cold War create a surge in demand for paratech, leading to a parascience bubble that will last until the end of the Cold War. This period is filled with numerous mergers of paratech suppliers as the market consolidates in order to better meet growing demands. Normalcy preservation organizations and national paranormal agencies reach the height of their power, giving rise to a strong Veil and the so-called "Golden Age of Normalcy".

Burst (1992–1999)

The fall of the Soviet Union and the end of the Cold War causes the paratech bubble to burst. An anomalous black market begins to emerge as old Soviet paratech stocks are lost and looted. The decline and eventual dissolution of Prometheus Labs in 1998 sends further ripples through the already reeling paratech market. The downsizing of national paranormal agencies and the emergence of new mass communications technologies puts the integrity of the Veil in question for the first time in decades.

  • SCP-4566: The Mark of Xerrox — Assassination is so passé—the hot new trend in the Chaos Insurgency is making your enemies fictional. Written by ch00bakka
  • Grant Request for the Construction of an Interstellar Science Vessel — Prometheus Labs has always dreamed big, and there's nothing around bigger than space. So the logical conclusion is to build a starship powered by a black hole. Written by GreenWolf
  • The Bard of Ambrose — After years of work, Prometheus Labs has finally succeeded in creating an artificial intelligence capable of thinking like a person. The only problem is that it thinks it doesn't think at all. Written by GreenWolf

Repercussions (1999– )

The emergence of several smaller companies from the remnants of Prometheus Labs leads to increased competition within the paratech industry, driving a period of technological advancement and economic recovery. The paratech black market continues to expand as Prometheus Labs paratech lost during the breakup falls into criminal hands. Normalcy preservation organizations fight to maintain the weakening Veil as they adapt to the chaotic landscape of the new millennium.

  • SCP-2897 - The Bard of Analytics — What do you do with an AI capable of thinking that it doesn't think at all? The Department of Analytics thinks it has the answer. Written by GreenWolf
  • SCP-2820 - Vaishnavastra — The Lord makes his presence known in many forms - including an AI-controlled death ray. Written by A Random Day
  • Moonlighting — Building an android for an art show is clearly the best way to get back at your dad. Written by A Random Day
  • SCP-2176 - Ghostlight™ — It's a lightbulb. Filled with ghosts. It's a ghostlight. Written by GreenWolf
  • SCP-2308 - Futures Trading — As it turns out, time travel isn't a safe investment strategy after all. Written by GreenWolf
  • UIU File: 2014-014 — There's a big gentle shark who only wants to get away and a bunch of crazy technocultists who want to get metaphysical with it. Written by 9Volt and LordStonefish
  • The Analog Kid — What's the difference between a hivemind and two-way telepathy? Is there a difference? The answer may lie inside an abandoned machine shop in Three Portlands. Written by GreenWolf
  • Apotheosis
    • Avatara — After life is death. After death is rebirth. After rebirth is causing death. Written by A Random Day
    • Grant Request for Investigating the Application of... — In 1988, Prometheus Labs unearthed the corpse of a god. This is what they planned to do with it. Written by GreenWolf
    • SCP-2970 - Holy Misplacement — An immortal missionary, last survivor of a religion long lost to the ages, begs to be made whole. But how much does he truly know? Written by TyGently
    • The Lord of Endowments — The god of transhumanism. Written by sirpudding
    • Samsara — The Warrior seeks revenge. Tau-5 seeks humanity. Neither of them realize that they are pawns of a higher force seeking to become whole. Written by A Random Day and TyGently
  • The Fountain of Lamneth — You wouldn't download a car, so why would you download Cthulhu? Written by Taffeta
  • When Situations Degenerate — Mr. Marshall, Mr. Carter, and Mr. Dark discuss the future of the Company. Written by ch00bakka
  • Unusual Investigations — Quid Pro Quo
    • Vital Signs — A clandestine meeting in a coffee shop, an excursion to a library outside of space, and an illegal search of the headquarters of a community leader. How far will one UIU agent go to repay a favor? Written by GreenWolf
  • Get Out Of Her Way — A college student breaks the speed limit in roller blades to get to class on time. Written by ch00baka
  • To Be Noir Not To Be — There are only two things I hate about this job. The plasma cannon cleanups and the fanfiction reading. Written by Taffeta
  • Barrels of Prose and Slugs of Pulp — Writing space operas is just a slippery slope to fighting against calligraphy mages for your life. That and writing more space operas. Written by 9Volt
  • Unusual Investigations — The Three Portlands Bomber
    • Permanent Waves — A couple of UIU agents, a bomb, and a chain-smoker. Just an average week in Three Portlands. Written by GreenWolf
    • A Farewell to Kings — The chase is on as Agent Green and the UIU hunt down the individual responsible for planting the memetic bomb in Three Portlands. Written by GreenWolf
    • Moving Pictures — The UIU's hunt for the Three Portlands Bomber culminates in a climactic wizard duel in a museum of illegal art. Written by GreenWolf
  • Guns Pointed at the Head of God — In 1998, Prometheus Labs built a weapon with enough firepower to kill a god. Twenty years later, it's become obsolete. This is the arms race of the new age. Written by A Random Day
  • Portlands Derby Teams (Ranked By How Much They Scare Me) — Three Portlands has more roller derby teams per capita than anywhere else in the world, and all of them scare me shitless. Written by ch00bakka
  • State of Being — Three years ago the Unusual Incidents Unit encountered a shark that ate concepts. It's November of 2017, and the investigation that this spurred is far from over. Written by 9Volt
  • The Unusual Suspects
    • 1. The Dedekind-Infinite Demographic — The Unusual Incidents Unit tackles a multiversal IP theft and the end of Samsara becomes the beginning of something much worse for the Foundation. Written by Taffeta
    • 2. Suspect Ratio — Pulling some Foundation strings, the Unit finds out just who their criminal really is — and more importantly, what she is. Written by Taffeta
  • Speed Demon — This is a story about a drug-addicted witch, her psychic best friend, and the challenges they face in their quest to become the most legendary criminals in a high-tech city full of them. Written by A Random Day
    • Hypervelocity — An adrenaline junkie snorts demons like cocaine and robs a cursed bank.
    • Terminal Velocity — A criminal mastermind snorts demons like cocaine and hijacks an interdimensional train.
    • Escape Velocity (Ongoing) — When the Rookie's ex steals her powers and leaves her for dead, there's only one thing to do: cheat, steal, and kill her way into another universe to get revenge.
      • The Chosen Few — The Rookie travels to Three Portlands for a drink, but the UIU have other plans.
      • Morphine Machine — In order to track down her ex, the Rookie must enlist the help of the Black Queen.
      • Loud, Lawless, and Lost — The Rookie and the Black Queen launch a heist against Oneiroi, Inc., but they may get more than they bargained for.
      • The Revelation — The Rookie struggles to escape the clutches of Natasha Tokyopop.
      • Truth Is Sin — The Rookie makes a deal with the DJ.
      • The Vice Girls — Take a trip down memory lane and learn how the Rookie and Natasha Tokyopop first fell into each other's orbits.
      • Rise and Repent — Faced with the prospect of losing Natasha to a furry, the Rookie takes drastic measures.
      • Ecstasy and Exorcism — The Rookie makes terrible life choices.

Extra Reading

These tabs contain additional material about the canon's setting and background. If you're just a casual reader looking to get into Third Law then you don't need to read these, but if you're planning to contribute — or are just curious about the setting — then these are for you.

Tab Contents
Overview This is the tab you are reading right now. It has a table of contents for the other tabs.
Contributing A guideline for potential contributors, explaining the basics of writing for the canon and giving a brief summary of the underlying continuity, the overall tone, and the major themes.
Continuity A detailed explanation of the various states of extra-canonical continuity, and a list of major works outside of Third Law that are considered to be within the canon's continuity to a greater or lesser degree.
History An overview of the in-universe history of the canon, starting with the 6th Occult War and covering important events up to the start of the 21st century.
Groups A list of the various Groups of Interest that exist within the canon, with an introductory summary for each.
Locations A list of the various locations which serve as recurring settings within the canon, with a brief summary of each.
Timeline A detailed timeline of the major events within the canon and its continuity, with extensive crosslinks to the relevant articles where applicable.
References Some additional resources for readers and writers, including a glossary of terms used throughout the canon, an index of major characters with links to their individual appearances, and an index of recurring paratech.

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